Comparison with Germany and the Czech Republic
Poland, Germany and the Czech Republic have chosen different models of regulation, balancing between player protection, fiscal goals and the development of competition. Below is a systematic comparison in key areas, with an emphasis on practice for operators and player experience.
1) Licensing and market structure
Poland. The strict model is "allowed what is directly allowed": offline casinos and bookmakers - under licenses; online bets - from private licensees; online casinos/slots - state monopoly (Total Casino).
Germany. Unified federal rules from 2021 (GlüStV): online slots and poker are allowed when strict technical restrictions are met; online casino tables - by land solutions/through separate models; sports betting - under federal permits. The regulator coordinates through the central body.
Czech Republic. Licensed, open to foreign operators market: online betting, casino games, poker are allowed with a local license and compliance with those/fiscal requirements.
Conclusion: Poland is the most closed to online casinos; Germany - allows, but strongly "clamps" the parameters; The Czech Republic is the most pro-market of the three.
2) Online verticals and product restrictions
Online Casinos/Slots
Poland: state operator only.
Germany: allowed but with limits (e.g. bet/speed limits, no jackpots, strict age/identity checks).
Czech Republic: allowed at private licensees; RNG/content certification and local reporting requirements.
Online rates
Poland: private licenses; hard advertising, domain and payment enforcement against illegal immigrants.
Germany: allowed; single limits and centralized RG mechanisms.
Czech Republic: allowed; emphasis on licensing, tax transparency and self-control tools.
3) Responsible play (RG) and player clearance
Poland: 18 +, full KYC before deposit/withdrawal; mandatory limits/timeout/self-exclusion; strong control of advertising and affiliates.
Germany: centralized monthly limits on deposits (uniform per player on a market scale), "reality checks," strict product "stop factors" (for example, back speed/breaks), cross-operator accounting.
Czech Republic: register of self-excluded/forcibly excluded (for example, for social reasons), standard limits and RG tools in the interface of licensees.
Conclusion: Germany is the "toughest" RG circuit by default; Poland is a strict, but more "point" model; Czech Republic - balanced.
4) Advertising and affiliates
Poland: only licensees and only authorized products can be advertised; prohibition of "euphoric" tone and target <18; the operator is responsible for affiliates; there is an active cleaning of illegal advertising.
Germany: allowing advertising with narrow "windows" and strong restrictions on content, venues and cross-promo; special attention to live-FOMO.
Czech Republic: allowed subject to age/content rules and labeling; the key focus is to exclude minors and misleading promises.
5) Enforcement vs. gray segment
Poland: register of domain locks + payment filters; quick additions of "mirrors," fines for advertising illegal immigrants.
Germany: centralized supervision, measures to payment and media channels, pressure on content and application providers.
Czech Republic: domain block lists and financial restrictions for unlicensed transactions; working interaction with banks/PSP.
6) Taxes (in general, without figures outside Poland)
Poland: rates - turnover tax 12%; slots - 50% GGR; for other verticals - other rates.
Germany: Bet/slot/poker taxation is tied to stake-based and/or regulated product parameters, which affects odds and RTP.
Czech Republic: GGR-approach, differentiated by verticals (for slots/technical games above, for "live" and bets - below).
Practice: Poland and Germany, due to the tax base, put pressure on coefficients/RTP and bonuses; The Czech Republic is more flexible, which facilitates pricing and promo.
7) User experience and mobile live
Poland: strong mobile shift in rates among private traders; casino experience is centralized at the state operator; UX and payouts are predictable, but the choice of casino content is limited.
Germany: UX is "slowed down" by product restraints (slots/limits), but rates and live are developed; high transparency of sessions.
Czech Republic: the least "braking" UX-parameters, a rich selection of content, while mandatory KYC/AML and RG.
8) Pros/cons of models (for players and operators)
9) Practical conclusions for stakeholders
Operators:- In Poland, betting (sports) with accurate risk management and careful marketing; vertical casino - only through the state contour.
- In Germany - readiness for product "stop factors," cross-operator limits and "narrow" advertising windows.
- In the Czech Republic - competition in UX/RTP/coefficients subject to local reports and RG.
- Poland: maximum predictability of payments and tight protection, but less choice in online casinos.
- Germany: high level of safety and impulse game control; the product is "restrained" in dynamics.
- Czech Republic: wide selection and comfortable UX while maintaining basic protection and self-control tools.
10) Who has "better"
Pro-social perspective (minimum risks): Germany → Poland → Czech Republic.
Pro-market perspective (choice and competition): Czech Republic → Germany → Poland.
Balanced compromise (control + product): Germany and the Czech Republic close the task differently; Poland is deliberately "niche-strict."
Poland remains a "restrained" model with a state monopoly on online casinos and a tight fiscal/advertising contour; Germany allows online casinos and poker, but "tightens the screws" through RG restrictions and product limits; The Czech Republic relies on open licensing and GGR taxes with working supervision. Choosing a model is a choice between market speed and depth of protection: each of the three approaches has its own logic and its own audience.