Slot Secrets - page №: 65
Failover, replication and DR plans for casinos
Turn-based fault tolerance strategy for iGaming: RTO/RPO, active-active/active-standby, database and wallet replication, multi-region, payer and game providers, DNS/BGP/Anycast, consistency and idempotency, backups and PITR, DR exercises, checklists and ready-made runbook 'and.
Caching Transactions and Gaming Outcomes: Approaches and Risks
How to safely speed up money and games: where cache is appropriate (balances, transaction statuses, spin/betting histories), and where is taboo. We analyze the write-through/write-behind/cache-aside, TTL and disability patterns, idempotence and consistency, anti-storm techniques, cache on edge and in memory, as well as the risks of double write-offs, "the illusion of winning" and out of sync with providers.
CDN for Games and Assets: TTFB Declines Worldwide
A practical guide to designing a CDN layer for iGaming: Anycast and geo-routing, cache strategies (immutable, SWR, tiered cache), HTTP/2/3, QUIC, compression (Brotli/Zstd), signed URLs and geo-constraints, origin-shield, edge functions and prefetch from lobby. Specific headline policies, TTL matrices and production readiness checklist.
Docker and Kubernetes in iGaming: Deploy strategies
How to design and release iGaming products on Docker and Kubernetes: canary and blue-green releases, GitOps, multi-region, WebSocket auto-scaling, operators for stateful contours (wallet, queues), supply chain security, budget savings and DR scenarios. Practical patterns, manifestos and checklists.
CI/CD for gaming platforms: canary releases and phicheflags
A practical guide to building CI/CD for iGaming: progressive releases (canary, blue-green, shadow), feature flags and kill-switch, SLO gates, database migrations without downtime, supply chain security, GitOps and automatic rollback by metrics. Ready-made checklists, pipeline templates and sample manifests.
API and Infrastructure Monitoring Tools
Overview of observability tools for iGaming: metrics (Prometheus-compatible solutions), logs (ELK/OpenSearch), traces (OpenTelemetry), APM, synthetics and RUM, monitoring Kubernetes/databases/queues, network and CDN/WAF, payment providers and external dependencies. We show you how to build an SLO-oriented system with alerting, dashboards and auto-pickup.
Casino 24/7 and on-call practices
How to organize round-the-clock operation of the iGaming platform: rotation of duty, SLO and prioritization of incidents, alerting without noise, runbook and escalation, interaction with payments and game providers, GameDay exercises, on-call health and team stability. Completed checklists, shift templates, and performance metrics.
Backend response optimization: queues, async, backpressure
A practical guide to speeding up the backend response: how to untangle "long tails" and avoid cascades. We analyze queues and asynchronous flows, concurrency restriction, backpressure, timeouts and retrays with jitter, deduplication, SEDA/CQRS, client response schemes and metrics by which to actually hold p95/p99.
Balance and wallets: multi-wallet architecture
A deep guide to designing a multi-whisker system in iGaming: general and segregated balances (real money, bonuses, freespins, comepoints), double-entry and idempotency, reserves and holds, FX and rounding, limits for responsible play, reconciliation with PSP and game providers, anti-fraud - signals and DR. Data schemas, API patterns and prod-readiness checklists.
Tournament and Mission Module: Events, Ratings, Awards
How to design and run the tournament and mission module for iGaming: event diagrams, calculation of ratings (points, multipliers, MMR), anti-abuse and protection against bots, distribution of awards and tie-breaks, real-time leadership boards, tournament economics, scaling and observability. Ready-made API contracts, data models, incident playbooks and a production checklist.
Affiliate System and S2S Postbacks: Exact Attribution
How to build an affiliate system in iGaming with exact attribution: payment models (CPA/RevShare/Hybrid), UTM/sub-parameters and click-ID, S2S postbacks and HMAC signature, attribution windows and deduplication, anti-fraud and vaping, multi-currency and timezones, reconciliation with CRM/PSP and arbitration of disagreements. Ready-made data schemas, API contracts, formulas and checklists.
Integration of Telegram bots and WebApp with the platform
Step-by-step guide to integrating Telegram bot and Telegram WebApp (TWA) with a gaming platform: SSO and linking accounts, deep-links and referral parameters, checking'initData', secure webhooks, WebApp features (theme, buttons, back), payment scripts and limits, anti-fraud and compliance, observability and check - production readiness lists. Pseudocode and API contracts are attached.
Cross-browser compatibility of HTML5 games: test matrix
Practical guide to cross-browser testing of HTML5 games: matrix of supported platforms (Chromium/WebKit/Gecko, desktop/mobile), graphics (Canvas/WebGL/WebGPU), audio/autoplay, input (pointer/touch/gamepad), full screen, performance and memory, offline and save, stories/cookies, PWA/installation, iOS restrictions. We give matrix templates and test scripts, metrics, tips on fixes and automation pipelines (Playwright/BrowserStack).
White label vs own development: TCO and time-to-market
How to choose between a white-label platform and your own development in iGaming. We compare TCO (3 years), withdrawal speed, flexibility and risks: licenses, payments, game providers, compliance and data ownership. We give payback formulas, break-even threshold, example with numbers, launch roadmaps, RFP checklist and migration plan from WL to in-house.
How to choose a platform and provider: RFI/RFP checklist
A step-by-step template for selecting platforms and providers for iGaming: from short RFI to detailed RFP. What to ask about licenses, wallet and payments, games and aggregators, compliance, SLO/SLA, data security and export, roadmap, cost and exit clauses. Ready questions, weighting matrix, demo/PoC scenarios and contract checklists.