Facts confirmed by independent audits
Introduction: What "audited" means
In iGaming, "audited" is not an opinion or a press release. This is an external verification with a clear methodology, test protocols, build checksums and reproducible data sampling. The result is a report with scope, list of artifacts and conclusions: meets/does not meet the requirements.
1) Who and what exactly audits
Test laboratories of games (game mathematics): check RNG, RTP models, correctness of payment tables, bonus triggers, honesty of mechanics (freespins, jackpots, buy bonus functions).
Platform and integration auditors: check release parameters and operator-side configs, API call correctness, wallet-bridge, latency and round transaction logs.
Information base and infrastructure: assessment of access management, logging, PII encryption and payment data, incident resilience (often according to ISO/SOC).
Payments and AML/CTF: compliance with KYC procedures, risk monitoring, evidence retention, escalation triggers.
Responsible play and marketing: checking limits, self-exclusions, age verification, T&C transparency and compliance of actual promos with the declared ones.
2) Artifacts that prove facts
Checksums (hash) of builds and a list of release files. They allow you to prove: it was the certified code that was on sale.
Release and approvals logs: who approved the release and when, which flags/settings are activated.
Round server logs: timestamps, RNG/seed/nonce input parameters (if applicable), results and payouts.
RTP uploads: actual variance and average return on the time window versus expected theoretical.
Test protocols: scenarios, sampling rationale, acceptance criteria, results and deviations.
Policies and playbooks: incidents, accesses, backups, remediation and retests plan.
3) How RNG and RTP are audited - without magic, but with mathematics
RNG (random number generator).
Check statistical properties: uniformity, independence, lack of correlations.
Analysis of entropy source and prediction robustness.
Reproducibility on the test bench and compliance with the documentation.
RTP (theoretical return).
Verification of the mathematical model of the slot/game (state machine, weight tables, probabilities).
Run simulations on large samples to assess convergence to the declared RTP with a reasonable amount of games.
Comparison of the actual RTP for the period with the theoretical one (taking into account volatility and variance). Brief windows can "walk," this is the norm; dynamics and long-term convergence are important.
4) "Prod-parity": why not only tests are important, but also the environment
Almost every case of discrepancies rests on the configuration on the product:- Matching configs: character densities, jackpot pools, bet limits, resource versions.
- Secret management and flags: it is unacceptable that the product differs from the certified assembly with hidden switches.
- Immutability of artifacts: build after certification is signed/hashed; any changes → a new test cycle.
5) What else are audited: live games, jackpots, tournaments
Live-casino: feed delays, synchronization of results, protection against "bets after the fact," control of access to studio and equipment.
Jackpots (including progressive ones): accumulation rules, distributions, bullet transparency.
Tournaments and missions: correct scoring, anti-bot mechanics, resistance to cheating.
6) Infobez and data: what formulations mean reality
ISO 27001/SOC 2 type II/PCI DSS (if cards are processed): this is about security processes, access logs, risk management, and not about "beautiful words."
GDPR/similar norms: preservation of KYC, legal grounds for processing, minimization and retention.
SIEM/UEBA and log audit: record who and when accessed data and configs; without this, it is impossible to prove non-interference.
7) What the fact-finding life cycle looks like
1. Scope & plan: coordinate versions, environments, test list and data sources.
2. Collection of artifacts: builds, hashes, logs, RTP uploads, policies, integration schemes.
3. Tests/simulations/forensics: run scenarios, comparison of theory and fact, validation of integrations.
4. Report and conclusions: compliance/non-compliance, comments, criticality, remediation requirements.
5. Remediation & retest: corrections, repeated checks to the status "ok."
6. Continuous control: periodic audits, monitoring, release control.
8) Typical facts that can really be considered "confirmed"
The honesty of RNG and the correctness of the mathematics of a specific version of the game - based on the results of the laboratory report and hash bets with sales.
Compliance of the actual RTP with the declared model is on a sufficient horizon and according to the recorded logs.
The invariability of the product build relative to the certified assembly - through checksums and issue logs.
Correctness of jackpot/tournament points calculations - based on the results of integration tests and log reconciliations.
Compliance with KYC/AML procedures and information security - based on the results of process audits (accesses, logs, encryption, incidents).
9) Myths and misconceptions around "audits"
Myth: One certificate "proves honesty forever."
Fact: the certificate refers to a specific version and configuration; new build → new check/update.
Myth: the laboratory "sees everything."
Fact: the laboratory works within the scope; out of coverage remain, for example, advertising practices or operator financial pool, if they are not included separately.
Myth: actual RTP below expectations for the week = "tweak."
Fact: short-term deviations are a property of variance. It is important to analyze the trend and confidence interval on a large sample.
10) How a player can recognize actually audited facts
Look for the certification page: what games, what versions, when updated.
Check for responsible play policies, self-exclusion, limits, and age verification processes.
Pay attention to the history of releases, public post-mortems and compensation - this is a sign of mature control.
Keep your texture: screenshots of tickets/pins and ID rounds - when arguing, this speeds up the analysis.
11) How to build a provability system for the operator
Release-governance: signatures of artifacts, four-eyed principle, prohibition of "hot" edits without a new build.
Logs on all layers: game → platform → payment → support; time synchronization and persistent storage.
Regular retests and spot inspections of production parameters.
SIEM/UEBA and config access audit.
Incident playbooks: legal hold, communications, compensation, remediation deadlines.
External re-audits after major updates and incidents.
12) FAQ short
Does the audit confirm "honesty" forever? No, it confirms the state at the time of the check and in the specified scope.
Can actual RTP "walk"? Yes, volatility is inevitable; it is important that it converges to the model on the horizon.
Do audits need player logs? For disputes, ID rounds, timestamps, payment records are useful - they speed up verification.
What to do if suspected? Collect the invoice, contact the support according to the procedure, then - to the regulator/laboratory, indicating the versions and dates.
In iGaming, "confirmed facts" are artifacts + technique + reproducibility. The audit proves not someone's intentions, but the specific properties of the system: the correctness of mathematics, the invariability of builds, the honesty of calculations, data protection and compliance with procedures. The better set up the journaling, release management and independent checks, the faster the industry turns the dispute into a verifiable fact - and the higher the trust of players and partners.