How to work with push traffic and its segmentation
Push is a fast and inexpensive audience return channel. In iGaming, this is also a zone of increased responsibility (YMYL): strictly by agreement, without clickbait and "promises of results," with visible frequency settings and links to Responsible Gaming. Below is a systematic approach: from infrastructure and consent to segmentation, frequencies and measurements.
1) Push types and when to use them
Web Push (browser) - quick mass alerts, session retarget. Work even without an open site (after consent).
App Push (FCM/APNs) - high delivery, deep deeplink scripts, individual "quiet hours."
In-App - banners/modals inside the application/mobile: for onboarding, statuses, prompts.
OS/platform restrictions - respect quiet hours, do not disturb mode, frequency limits.
2) Consents, preference center and infrastructure
Consent (opt-in)
Native prompt - after the prelide screen, where the benefits and topics are explained (onboarding prompt → native prompt).
Only voluntarily; no "standing" ("we will not let you go without consent").
Preference center
Topics: payments/statuses, news/demos, Responsible/support.
Frequency: "rarely," "once a week," "immediately about important changes."
Easy unsubscribe from the notification.
Infrastructure
Reliable storage of tokens and their deduplication (multi-devices).
Deeplink/Universal Links + deferred deep link, UTM-метки.
Failover: resubmit on undelivered tokens (with backoff).
Separation of trigger/mass flows and logging of events.
3) Segmentation: what to build audiences from
Life cycle
New (D0-D7), active (last 7-30 days), on the verge of outflow (7-14 days without visit), inactive (30/60 +).
Behavior
Opened demo/read guides, completed/dropped KYC, made deposit/requested withdrawal, questions in support.
Context
GEO/language/currency, device, favorite verticals/providers, "night/day" activity slots.
Statuses and risks
KYC: waiting/approved/rejected; Payment statuses RG-state (limits, pauses, self-exclusion).
Rule: if the user has active limits/self-exclusion - only informational/supporting messages, without promo.
4) Content and scripts (ethical and helpful)
What's appropriate
Statuses: "KYC confirmed," "Output processed/queued," "Local method available."
Training and demo: "New release - demo without registration," "Hyde: how to read the terms of the bonus."
Responsible/support: "How to set limits," "Where to get help."
Rule/condition updates: condition tables on the page, with no promises to "instantly everyone."
What to avoid
Pressure, clickbait, "guaranteed wins," pseudo-urgency timers, limit bypass/GEO.
Micro push structure
Title ≤ 40-45 characters, text ≤ 90-120, one CTA, emoji - minimum and case.
Deeplink to a specific screen (demo/conditions/status), campaign labels.
5) Frequencies, windows of silence and rotation
Channel limits: no more than 1-2 per day per user, for triggers - priority over mass.
Quiet hours: specify locally by GEO/time zone, respect system DND.
Fatigue signals: ≥30% drop in open/CTR with stable coverage - reduce frequencies/change subject.
Channel coordination: email/push/in-app should not "shoot" at the same time; orchestrator with priorities.
6) A/B tests and personalization
Hypotheses: title (informative vs clarifying), order of fields in the card, availability of an update date, deeplink route (push→demo vs push→LP).
Target: segments by life cycle and GEO.
Rules: one factor at a time; duration - full weekly cycle; minimum 400-600 clicks/option for first leads.
7) Metrics and Analytics
Push funnel
1. Opt-in rate
2. Delivery rate/undeliverable (token dump)
3. Open rate (web/app), Direct open vs "forced" opens
4. CTR (to target deeplink)
5. Post-click: engaged time, targeted action (KYC/demo/FAQ/chat request)
6. Complaints/unsubscriptions, change in frequency of visits, impact on D1/D7/D30
Dashboards
By segment (life cycle, GEO, device), by topic (status/training/Responsible).
Time map (hour/day of the week), fatigue monitor.
8) Security, compliance and privacy
Explicit consent, easy to change/disable; one-click privacy policy.
Age mark and Responsible in relevant scenarios.
Store tokens as personal data (encryption, lifetime, recall).
For users with self-exclusion - no promos; only service and assistance.
Use neutral wording and ranges (e.g. "usually 15 min - 24 h after KYC").
9) Anti-patterns (break deliverability and trust)
Request permission on the initial screen without explanation.
Massive fluff to all segments "for the sake of coverage."
Many topics in one notification and 2-3 CTA.
Unreadable previews (long titles/emoji spam).
Reuse of outdated tokens, lack of unsubscribe from the push.
Messages during "quiet hours," clickbait and "promises."
10) Templates (safe wording)
Training/Demo
Caption: "New release - demo without registration"
Text: "A brief guide to the mechanics and rules inside"
CTA: "Open Demo"
Conditions/Rules
Headline: 'All bonus terms - on one page'
Text: "Wager, timing, game contributions - table and examples"
CTA: "View Terms and Conditions"
Payments/statuses
Title: "Output in process - status updated"
Text: "Usually 15 min - 24 h after KYC. Details by method"
CTA: Check Status
Responsible/support
Headline: "Set Limits - Play Responsibly"
Text: "A couple of clicks in the profile. Any questions? Chat 24/7"
CTA: Open Settings
11) Technical checklist before start-up
- Onboarding-prompt → native prompt, friendly subscription topics
- Preference center: themes/frequencies, unsubscribe in 1 click
- Deduplication, Expiration, Re-registration Tokens
- Deeplink/UTM, deferred deep link, deep screen
- Quiet hours by GEO/time zone, channel orchestrator
- Логи: send/delivered/open/click/error; domain reports
- A/B framework, post-click goals, resend protection
- Policies for RG/KYC/Self-Exclusion (Campaign Filters)
12) 30/60/90 day implementation plan
0-30 days - foundation
Enter the prelide for opt-in, assemble the preference center.
Configure tokens, deeplink, quiet hours.
Run 3 basic scenarios: KYC status, conditions update, demo novelties.
Dashboards: opt-in, delivery, open, CTR, complaints/unsubscribes.
31-60 days - deepening
Segmentation by life cycle and behavior; RG exceptions.
A/B: title, route (demo vs LP), send time.
Coordination of email/push/in-app and frequency caps.
Fatigue logic and topic rotation.
61-90 days - scale and quality
Localization by GEO and currency; personalization by interests (no pressure).
Incremental tests: holdout groups, D7/D30 impact assessment.
Auto-alerts: a surge in complaints, a drop in open/CTR, an increase in non-delivery.
13) Mini-FAQ
When to ask permission for web-push?
After a short prelide explanation of the benefits and the choice of topics - above opt-in and fewer complaints.
Which is more important: open or CR?
Both. But make the decision to scale based on post-click (useful actions) and complaints.
Do I need to send everyone the same news?
No, it isn't. Relevance> coverage. GEO/interest/status segments and frequency caps.
A push channel is effective when it is voluntary, relevant and ethical: understandable topics and frequencies, respect for quiet hours, deep deeplink scenarios, segmentation by life cycle and behavior, measuring not only open/CTR, but also useful actions. In iGaming, add Responsible and transparent conditions - and push will become a stable driver of returns and traffic quality, and not a source of complaints and blocking.