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Excitement in religious texts and interpretations

Introduction: Why religions look so closely at the game

Excitement is not only a bet of money. This is a special way to deal with chance: to give it meaning, to make it work for desire. Religious traditions have been trying for centuries to "domesticate" the case - to call it Providence, karma, tao - and therefore carefully separate the lot as a procedural accident from gambling as a cultivation of passion and harm. Below is a map of the main approaches.


Judaism: The "dice player" and the problem of a fair deal

Texts. In the Tanakh, lot is found as a way of distribution (land, service) - a procedure, not divination. But the Talmud strongly criticizes the "mesahek b'quvia" - the gambler. He can be considered an unworthy witness in court: his income is a "frivolous occupation," and the transaction itself is often asmakhta (a promise without real intention), which means an unfair gain.

Boundaries. Money games, where the outcome is completely accidental, are problematic: they undermine the work ethic and fairness of the deal. Board games without money are acceptable.

Contemporary responses. Donation lotteries and "raisers" for synagogues are discussed by rabbis: they are often allowed with clear rules, transparency and the absence of a "hunt" for the weaknesses of the participants.


Christianity: from the lot of the apostle to the moral criticism of excitement

Scripture. In the Bible, the lot is used as a means of choice where people seek the will of God (land shares of Israel, the choice of Matthew instead of Judah). This is a procedural accident, not a belief in "blind fortune." At the same time, the Gospels show how the soldiers "threw lots" about the robe of Jesus - an episode that has become a symbol of cruel cynicism of excitement.

Tradition.

Catholic moral theology allows moderate games as a form of rest, while observing justice: you cannot deprive the family of the necessary, deceive, succumb to addiction; evil - where moderation and justice are violated.

Orthodoxy in ascetic optics more often warns: excitement excites passions (love of money, vanity, anger), destroys attention to prayer and neighbors. The practice is to discourage, confess, offer sobriety.

In a number of Protestant traditions (Puritan and evangelical heritage), criticism is tougher: excitement - waste of gifts and a form of dependent behavior; the permissibility of "harmless" games is discussed locally.

Today. Churches develop pastoral programs to help addicts, oppose aggressive gambling marketing, and support ethical regulation.


Islam: Meisir/Kimar as' hate fertilizer 'ban

Quran and Sunnah. Excitement (meisir, kumar) and intoxicating are called foul: they "sow enmity and hatred," distract from the commemoration of God and prayer. The prohibition is fundamental: participation in value chance games is a sin, even if the money is directed to "good goals."

Expansion of the concept. Classic fakihs discussed lottery, sweepstakes, betting; modern - games with "zero sum" and dominant randomness, where there is dishonest asymmetry.

Grey area. Insurance, investments and exchange practices are analyzed for gharar (unacceptable uncertainty) and r̃iba. The result depends on the structure of the product: where the risk is entrepreneurial and divided fairly, admissibility is possible; where the risk - gambling and exploiting - prohibition persists.


Buddhism: "the right life" and rejection of conditions of suffering

Ethics of the Sixth Way. "The right livelihood" excludes activities that increase suffering and addiction - this usually includes gambling (as a fishery and as a practice).

Psychology. Excitement incites thirst, increases ignorance about the reason for happiness, causes a state of disrepute (envy, anger, regret).

Practice. Recommendations - mindfulness, discipline, limiting conditions (places, people, triggers), generosity and converting thirst into care.


Hinduism and the Jain Tradition: Karma, "Dice" and a Lesson on the Power of Passion

Epic and dharma. In the Mahabharata, the game of dice becomes a disaster: kingdoms and honor are lost due to affect and affection. Moral: sin is not in bones per se, but in incontinence and sickness of desire; the ruler should be an example of a measure.

Dharma shastras often condemn excitement as a source of debt and the collapse of the economy.

Practice. Cultural games may persist as ritual/celebration, but betting and addiction are forbidden by moral tradition.


Sikhism, Confucian, and Taoist optics: Order, Labor, and Holding Passions

Sikh Rehat Maryada explicitly prohibits gambling: they violate discipline and undermine communal life.

Confucianism emphasizes self-discipline, duty and shame; gambling "easy money" is considered harmful to family/hierarchy harmony.

The Taoist perspective is softer, but criticizes the violent intervention in the natural course, which includes the pursuit of "quick luck."


Key difference: lot ≠ excitement

In many traditions, lots are permissible as a procedural accident (when the parties agree and the outcome does not create a vice): the distribution of services, queues, property with equal rights. Gambling is the search for personal gain from chance, often at the expense of another, with the cultivation of passion: here religious criticism is almost universal.


Social justice: who hurts the most

Religious ethics looks not only at individual sin, but also at structural harm:
  • resource flow from vulnerable to "home";
  • rising debts, family breakdown;
  • marketing aimed at addicts;
  • "privatization of winnings and socialization of losses" through taxes and state support for dependencies.
  • Hence - calls for regulation, business responsibility and support for assistance programs.

Current issues and interpretations

1. Lotteries "for good." Part of the traditions allows for clear voluntariness, transparency, limits; others see the same dependency mechanics and discourage.

2. Esports, loot boxes, casual betting. Theologians are increasingly applying the principle of analogy: if there is dependence, exploitation, dishonest asymmetry - an assessment like excitement.

3. Investment vs game. The criterion is whether the real value is created and the risk is shared fairly, or whether it is just a bet on volatility with someone else's vulnerability.

4. Addiction therapy. Religions emphasize community, sobriety ritual, discipline, responsibility - along with professional help.


Practical "anchors" of religious ethics (short checklist)

Purpose: Is it a rest/social game or chasing a "miracle"?

Price: Does family, labor, debt suffer? are there debts/deceptions?

Freedom: Can I stop? who puts limits - me or "home"?

Fairness: Whose side is the asymmetry? does it exploit the vulnerable?

Spiritual effect: Does this increase gratitude and generosity or fuel greed and anger?


Bottom line: common denominator - sobriety, justice, mercy

Religious texts distinguish chance as a tool and excitement as a passion. The former is possible and useful in general affairs; the second is almost always dangerous: it erodes labor, destroys relationships, makes a neighbor "opponent," and out of luck - an idol. Modern interpretations converge in three appeals:

1. Sobriety and measure (personal and societal limitations).

2. Fairness (do not build the system on the vulnerable).

3. Mercy (to help those who are addicted, not to shame them).

So religion returns the case to its place: a person is not a slave of luck. He is free - including free not to roll the dice when the price is too high.

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