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How gambling is regulated in Europe and the world

1) Why regulation is needed at all

1. Consumer protection: age restrictions, self-control, limits, combating ludomania.

2. Honesty and integrity of games: RNG/RTP certification, audit of providers.

3. Financial security: KYC/AML, countering money laundering and terrorist financing.

4. Fiscal goals: taxes on GGR/turnover, license fees.

5. Order in the market: the fight against illegal operators and "gray" imports of services.


2) Basic control models

Total ban. Rarely works online: demand goes to offshore companies and Telegram platforms.

State monopoly. Games are allowed, but the operator is a state-owned company (often lotteries/online betting).

License model. Several permitted types of licenses (sports betting, casino, poker, lotto), capital/SUS/equipment requirements, taxes, advertising control.

Gray/offshore zones. Services are provided "across the border" with weak local law enforcement practices.


3) Europe: general principles and model approaches

The European Union does not impose a single "gambling law" - this is a zone of national competence. At the same time, there is a general framework: the free provision of services ↔ the right of the state to restrict gambling in order to protect society and order. Hence - different practices:
  • Liberal license. Many operators, transparent requirements, "point of taxation at the player's place," emphasis on RG and AML.
  • Controlled competition. Quotas, high barriers to entry, tough advertising, centralized self-exclusion registries.
  • Monopolies/semi-monopolies. More often - lotteries and bets; casinos - under individual licenses and with content limits.

Key elements of European requirements

KYC/AML: verification of identity/source of funds, transaction monitoring, reporting to financial monitoring.

Responsible Gaming: self-exclusion, deposit/time/loss limits, reality checks, ban on aggressive advertising, bonus limits.

Technical control: RNG/RTP certification, event log, content provider control, complaints through ADR/Ombudsman.

Data and privacy: GDPR compliance, storage and minimization of personal data.

Advertising: age and behavioral target restrictions, prohibitions on misleading communication, risk warnings.

Taxes: most often - on GGR (gross gaming income), sometimes - duties on licenses and local fees.

💡 In Europe, the trend is sewerage: conditions are built so that players prefer legal sites (adequate taxes and content, understandable limits, quick payments) instead of leaving for "gray" services.

4) Europe by cluster (generalized)

North and West Europe. Licensing, strict RG/AML, limited advertising, periodic "stress/affordability checks" for players with increased risks.

Southern Europe. Licensing with strict taxes and local restrictions on promotions; separate formats (lotteries/video lottery) under separate regulators.

Central and Eastern Europe. Licensing model with adjustments for advertising and payment methods; active blocking of illegal immigrants and "black lists" of domains.

Micro-jurisdictions/overseas territories of Europe. Specialization in B2B content, provider certification, cloud infrastructure and international B2C licenses (depending on the territory).


5) Outside Europe: large models around the world (generalized)

North America. Model "by state/province": somewhere - online casinos and bets, somewhere - only fantasy/lotteries; taxes on GGR and strict compliance.

Latin America. Fast transition to licenses: priority - fighting offshore, local payment methods, advertising control and responsibility for RG.

Asia Pacific. Developed licenses (often at the state/territory level) and complete bans coexist; it is important to link to ground operators and control providers.

Middle East and part of South Asia. Predominantly prohibitions on religious/legal grounds; online services are often blocked.

Africa. Tiered licensing: from progressive regimes with GGR tax and mobile payments to fragmentation and limited enforcement.

Caribbean and special jurisdictions. Historical licences and compliance standards reforms; the role of the hub for B2B providers and international operators.


6) Typical licensing structure

1. Types of licenses: sports betting (online/offline), virtual/fantasy, casino/slots, poker/skill games, lotto, bingo, sweepstakes, B2B (aggregators/providers).

2. Specifications: servers (localization/mirrors), encryption, logging, integration with self-exclusion registers, real-time reporting.

3. Financial requirements: authorized capital, guarantee deposits, liability insurance, proof of funds.

4. Personalities: "fit & proper" (impeccability of beneficiaries/top management), conflict of interest policy.

5. RG/AML procedures: KYC, monitoring, risk triggers, escalations, staff training, annual audits.

6. Content certification: independent laboratories, clear RTP/variance parameters, control of releases and changes.


7) Taxes and regulatory economics

Taxation base: more often GGR (bets minus winnings), less often - turnover (turnover) or hybrid schemes.

Point of Consumption (PoC): The tax is paid where the player is.

License payments: one-time and annual; differentiated by verticals and turnover.

The goal is sewerage: too high tax/fee rates → an increase in the share of "gray" sites; balanced fiscal burden keeps players in the "white" sector.


8) Advertising and promo

Banned audiences: minors and vulnerable groups.

Content: banning promises of "quick money," demanding warnings about risks, limiting "aggressive" bonuses.

Channels: control of outdoor advertising, TV, influencers and streaming; transparency of promotional partnerships.

Liability: fines, license revocation, blacklists of domains and payments.


9) Combination of technology and compliance

Real-time monitoring: anti-fraud, behavioral triggers RG (race to lose, rising stakes, nocturnal patterns).

Payments: white-listed providers, monitoring of transactions, limits on deposits/payments, verification of the source of funds.

Privacy: data minimization, encryption, DLP, access control.

Reporting: API integrations with regulators, automated reports on GGR and incidents.


10) Trends 2025 (macro level)

Tightening RG: affordability/sofia-checks for large spending and "high-speed" patterns of the game, centralized registers of self-exclusion.

Fight against illegal immigrants: blocking domains/payments, cooperation of regulators, "responsible channelization."

Cross-border compliance for B2B: content providers and aggregators - separate requirements and reporting.

Crypto payments: From "sleep ban" to "regulated integration" through KYC/Travel Rule and traceability of funds.

Content and loot boxes: convergence of gaming regulation and gambling mechanisms, age filters, disclosure of probabilities.

ESG and design ethics: prohibitions on manipulative UI patterns, "honest defaults," transparency of probabilities.


11) Check list for operator (go-to-market)

1. Select jurisdiction and license model (B2C/B2B, verticals).

2. Technical architecture: hosting/cloud, logging, DDoS, encryption, backups, regulator access to logs.

3. Certification of content and providers, release management.

4. KYC/AML policies: client dossiers, monitoring, escalation, reporting, employee training.

5. Responsible Gaming: limits, self-exclusion, reality checks, behavioral trigger module.

6. Payment stack: licensed providers, limits, cash reports, Travel Rule (for crypto).

7. Taxes/Accounting: GGR/PoC, local fees, sewer plan.

8. Marketing and advertising: age filters, whitelisting channels, warning templates, affiliate control.

9. Legal documents: T&C, privacy policy, AML/KYC/RG-policy, cookie-policy, incident procedures.

10. Ombudsman/ADR and support: SLA responses, complaints mechanism, transparency of decisions.


12) Checklist for the player (how to understand that the casino is legal)

Is there an up-to-date license and regulator contacts on the site?

Are the bonus rules, limits and terms of the vager clear?

Do self-exclusion and limits work in a couple of clicks?

Are there official payment providers and encryption?

Are RTPs/certificates open and is there an independent ombudsman?

Are KYC rules and payment processing time transparent?


13) Dictionary short

GGR (Gross Gaming Revenue): bets − winnings.

KYC/AML: "know your customer" and anti-laundering.

RNG/RTP: random number generator/theoretical return.

Responsible Gaming (RG): self-control and player protection tools.

Channelization: Proportion of players going to the legal sector.


Gambling regulation isn't just about bans and taxes. This is an architecture of trust: when the player is safe and understandable, the operator is predictable, and the state is transparent. European experience shows that the key to a sustainable market is a balance between strict compliance, sound taxes and a convenient legal alternative to gray sites. For operators, this means a mature compliance stack and ethical design, for players - an informed choice and use of self-control tools.

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