TOP iGaming Developer Conferences
How we selected
Technical depth: there are tracks/workshops on backend, RGS, live video, data/AI, payments, security.
Useful contacts: content providers, aggregators, PAM platforms, PSP, certification laboratories.
The breadth of topics: from mathematics/certification to DevOps/SRE and RG.
Access to demo and SDK: stands with technical commands, sandbox logins, roadmaps.
iGaming Developer Conference TOP-10
1) ICE (including ICE VOX)
For whom: RGS engineers, integrators, platform architects.
Why it is important for girls: maximum vendors in one place - you can "live" combine API/SDK, see live studios, jackpots and promo engines.
Topics: content orchestration, platform architecture, RG/compliance, live video/AR overlays.
Tip: go with a checklist of integrations (endpoints, SLA, webhooks), schedule poster meetings in advance.
2) SiGMA World (Europe / Eurasia / Asia / Americas)
For whom: full-stack virgin studios, mobile and web clients, data/BI.
Why it matters: a convenient mix of content and startup zones; many young SDKs and aggregators with fast GTM.
Topics: mobile performance, cross-platform front, AML/KYC orchestration, crypto/stable payments.
Tip: take demo builds for profiling on "gold" devices - there is often a device bar.
3) SBC Summit (вкл. CasinoBeats Summit)
For whom: casino and sports book techlides, SRE/DevOps, product analytics.
Why it matters: a lot of practice on promo modules and data: tournaments, missions, A/B, real-time showcases.
Topics: observability, performance, anti-abuse, personalization, jurisdictional matrices.
Tip: go to the pens with the operators - there is real pain in the lobby and payments.
4) G2E (Global Gaming Expo)
For whom: platform engineers, live-infra, studios with a global scale.
Why it matters: mature infrastructure and compliance; good cut on DR/backup and stability at peaks.
Topics: streaming video, studio automation, payment-rail, hardware integrations.
Tip: plan stands along the route: the G2E is physically huge.
5) iGaming NEXT
For whom: architects, data platforms, ML/personalization.
Why it matters: The strategic focus on data & product is good content on MLOps and growth.
Topics: causal analytics, uplift targeting, privacy-by-design, AI personalization.
Tip: Bring your event schemes: It's easy to get a review from colleagues.
6) Canadian Gaming Summit (or regional Gaming Summits)
For whom: teams entering regulated markets in North America.
Why is it important: regulation, laboratories, reporting - a lot of certification practice and RG.
Topics: RTP pools, KYC/AML, reports for regulators, local payments.
Tip: meet test labs (GLI/BMM, etc.) - specify artifacts and log formats.
7) ASEAN / Asia-focused Gaming Summits
For whom: mobile developers and providers with APAC focus.
Why it matters: Asian UX patterns, vertical mobile, light builds, local PSPs.
Topics: mini-sessions, social features, local payment methods, anti-fraud in payments.
Tip: collect an "Asian" set of devices for tests and ask vendors for their compatibility.
8) BEGE Expo/Eastern Europe Gaming Week (and similar CEE events)
For whom: Eastern European studios/platforms, integrators.
Why it matters: compact but rich meetings: aggregators, PSPs, local operators.
Topics: fast GTM, localization, legal nuances of the regions, retail + online bridges.
Tip: a great place to negotiate a pilot "for the region."
9) HIPTHER: Prague Gaming & TECH Summit / European Gaming Congress
For whom: techlides/compliance, who holds many jurisdictions.
Why it matters: camera panels for licenses, advertising, RG - you can ask "inconvenient" technical questions.
Topics: legal design features, restriction matrices, audit trail and privacy.
Tip: prepare a list of controversial features (autospin, turbo, buy feature) - get direct recommendations.
10) Dev-oriented adjacent events: DevGAMM/Pocket Gamer Connects/Nordic Game (about iGaming docks and tracks)
For whom: game client, art tools, performance/optimization.
Why it matters: less "business" - more code: pipelines of assets, UI/UX patterns, mobile pen.
Topics: Unity/UE profiling, build weight, first-paint, localization and accessibility.
Tip: look for reports from iGaming studios - they regularly share customer engineering.
How to prepare for a virgin team (short)
1. Formulate goals: integration (SDK/PSP/RGS), performance, observability, RG/compliance.
2. Collect an "integration brief": a list of APIs, event schemas, SLA expectations, log formats and webhooks.
3. Schedule meetings in advance: 10-15 slots with stands; keep demo accesses and test wallets.
4. Plan a "tech route": 60% of the time - stands/workshops, 40% - reports/panels.
5. Bring metrics and cases: crash/latency/FP, cashout percentiles, RG screens - ask for feedback.
6. Lay follow-up week: calls, pilots, accesses, fixing little things.
What counts as a success trip
Integrations: ≥3 confirmed sandbox access, agreed endpoints/SLA.
Performance: list of improvements by first-paint/weight/stream, deadlines and owners.
Payments: PSP/open-banking options, target 95p cashout, reconciliation plan.
Data: agreements on real-time export of events and anti-fraud signals.
Compliance: artifact checklist for laboratories/regulators by your markets.
Checklist "what to take with you"
- 1-2 page techdeck: architecture, events, pen-KPI, stack.
- Repository of questions on API/SDK/webhooks; NDA template.
- Demo builds (mobile/web) + gold devices.
- Jurisdiction matrix: RTP/features/texts, RG screens.
- Load profiles: p95/99 targets, crash targets, DR plan.
- List of "red zones": anti-fraud, payments, localization, availability.
The developer in iGaming does not need conferences for the sake of "networking for the sake of networking." These are quick sprints of integrations and technical reviews: you combine SDKs and payments, improve performance and observability, find out the requirements of regulators and plan pilots. Select 2-3 "mast-have" events from the list (ICE/SiGMA/SBC/G2E), add a regional summit and one purely virgin event - and each trip will be converted into features, quality and speed of releases.