WinUpGo
Search
CASWINO
SKYSLOTS
BRAMA
TETHERPAY
777 FREE SPINS + 300%
Cryptocurrency casino Crypto Casino Torrent Gear is your all-purpose torrent search! Torrent Gear

TOP iGaming Developer Conferences

How we selected

Technical depth: there are tracks/workshops on backend, RGS, live video, data/AI, payments, security.

Useful contacts: content providers, aggregators, PAM platforms, PSP, certification laboratories.

The breadth of topics: from mathematics/certification to DevOps/SRE and RG.

Access to demo and SDK: stands with technical commands, sandbox logins, roadmaps.


iGaming Developer Conference TOP-10

1) ICE (including ICE VOX)

For whom: RGS engineers, integrators, platform architects.

Why it is important for girls: maximum vendors in one place - you can "live" combine API/SDK, see live studios, jackpots and promo engines.

Topics: content orchestration, platform architecture, RG/compliance, live video/AR overlays.

Tip: go with a checklist of integrations (endpoints, SLA, webhooks), schedule poster meetings in advance.


2) SiGMA World (Europe / Eurasia / Asia / Americas)

For whom: full-stack virgin studios, mobile and web clients, data/BI.

Why it matters: a convenient mix of content and startup zones; many young SDKs and aggregators with fast GTM.

Topics: mobile performance, cross-platform front, AML/KYC orchestration, crypto/stable payments.

Tip: take demo builds for profiling on "gold" devices - there is often a device bar.


3) SBC Summit (вкл. CasinoBeats Summit)

For whom: casino and sports book techlides, SRE/DevOps, product analytics.

Why it matters: a lot of practice on promo modules and data: tournaments, missions, A/B, real-time showcases.

Topics: observability, performance, anti-abuse, personalization, jurisdictional matrices.

Tip: go to the pens with the operators - there is real pain in the lobby and payments.


4) G2E (Global Gaming Expo)

For whom: platform engineers, live-infra, studios with a global scale.

Why it matters: mature infrastructure and compliance; good cut on DR/backup and stability at peaks.

Topics: streaming video, studio automation, payment-rail, hardware integrations.

Tip: plan stands along the route: the G2E is physically huge.


5) iGaming NEXT

For whom: architects, data platforms, ML/personalization.

Why it matters: The strategic focus on data & product is good content on MLOps and growth.

Topics: causal analytics, uplift targeting, privacy-by-design, AI personalization.

Tip: Bring your event schemes: It's easy to get a review from colleagues.


6) Canadian Gaming Summit (or regional Gaming Summits)

For whom: teams entering regulated markets in North America.

Why is it important: regulation, laboratories, reporting - a lot of certification practice and RG.

Topics: RTP pools, KYC/AML, reports for regulators, local payments.

Tip: meet test labs (GLI/BMM, etc.) - specify artifacts and log formats.


7) ASEAN / Asia-focused Gaming Summits

For whom: mobile developers and providers with APAC focus.

Why it matters: Asian UX patterns, vertical mobile, light builds, local PSPs.

Topics: mini-sessions, social features, local payment methods, anti-fraud in payments.

Tip: collect an "Asian" set of devices for tests and ask vendors for their compatibility.


8) BEGE Expo/Eastern Europe Gaming Week (and similar CEE events)

For whom: Eastern European studios/platforms, integrators.

Why it matters: compact but rich meetings: aggregators, PSPs, local operators.

Topics: fast GTM, localization, legal nuances of the regions, retail + online bridges.

Tip: a great place to negotiate a pilot "for the region."


9) HIPTHER: Prague Gaming & TECH Summit / European Gaming Congress

For whom: techlides/compliance, who holds many jurisdictions.

Why it matters: camera panels for licenses, advertising, RG - you can ask "inconvenient" technical questions.

Topics: legal design features, restriction matrices, audit trail and privacy.

Tip: prepare a list of controversial features (autospin, turbo, buy feature) - get direct recommendations.


10) Dev-oriented adjacent events: DevGAMM/Pocket Gamer Connects/Nordic Game (about iGaming docks and tracks)

For whom: game client, art tools, performance/optimization.

Why it matters: less "business" - more code: pipelines of assets, UI/UX patterns, mobile pen.

Topics: Unity/UE profiling, build weight, first-paint, localization and accessibility.

Tip: look for reports from iGaming studios - they regularly share customer engineering.


How to prepare for a virgin team (short)

1. Formulate goals: integration (SDK/PSP/RGS), performance, observability, RG/compliance.

2. Collect an "integration brief": a list of APIs, event schemas, SLA expectations, log formats and webhooks.

3. Schedule meetings in advance: 10-15 slots with stands; keep demo accesses and test wallets.

4. Plan a "tech route": 60% of the time - stands/workshops, 40% - reports/panels.

5. Bring metrics and cases: crash/latency/FP, cashout percentiles, RG screens - ask for feedback.

6. Lay follow-up week: calls, pilots, accesses, fixing little things.


What counts as a success trip

Integrations: ≥3 confirmed sandbox access, agreed endpoints/SLA.

Performance: list of improvements by first-paint/weight/stream, deadlines and owners.

Payments: PSP/open-banking options, target 95p cashout, reconciliation plan.

Data: agreements on real-time export of events and anti-fraud signals.

Compliance: artifact checklist for laboratories/regulators by your markets.


Checklist "what to take with you"

  • 1-2 page techdeck: architecture, events, pen-KPI, stack.
  • Repository of questions on API/SDK/webhooks; NDA template.
  • Demo builds (mobile/web) + gold devices.
  • Jurisdiction matrix: RTP/features/texts, RG screens.
  • Load profiles: p95/99 targets, crash targets, DR plan.
  • List of "red zones": anti-fraud, payments, localization, availability.

The developer in iGaming does not need conferences for the sake of "networking for the sake of networking." These are quick sprints of integrations and technical reviews: you combine SDKs and payments, improve performance and observability, find out the requirements of regulators and plan pilots. Select 2-3 "mast-have" events from the list (ICE/SiGMA/SBC/G2E), add a regional summit and one purely virgin event - and each trip will be converted into features, quality and speed of releases.

× Search by games
Enter at least 3 characters to start the search.