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How to scale your casino platform

Full article

💡 18+. Technical material for iGaming product and engineering teams. Not a call to play.

1) What exactly should scale

Traffic and sessions: bursts from SEO/streams/tournaments (tens of thousands of RPS per read, thousands of RPS per write).

Money circuit: rates/settlements/deposits/cashouts - integrity and latency priority.

Payments: PSP routing, cascades, various geo and merchants.

Content: hundreds of providers, tens of thousands of gaming sessions in parallel.

Data: real-time KPI showcases and reporting without blocking OLTP.

Compliance: Real-time RG/AML/KYC.


2) Architectural foundations of scalability

2. 1 Layers and division of responsibilities

Edge: API-gateway, WAF/bot-protection, rate-limit, geo-filters.

Domain services: Wallet/Ledger, Cashier, Game Gateway, Bonus, RG, Risk/AML, PAM, Affiliates, CRM.

Data layer: event bus (Kafka/Pulsar), queues (SQS/Rabbit), caches (Redis), OLTP (Postgres/Oracle), OLAP (ClickHouse/BigQuery).

Observability/SecOps: metrics/trails/logs, SIEM/SOAR, Vault/HSM.

2. 2 Event model + CQRS

Commands (records) - strictly through domain APIs;

Read - through projections (indexed views/caches/OLAP).

Outbox/CDC: each event is published atomically with the transaction; analytics "listens" to the tire, not the combat database.

2. 3 Sagas and Idempotence

Long processes (deposit, cashout, bonus, tournament awards) - orchestrated by sagas.

All cash and bonus commands are idempotent (Idempotency-Key + deduplication).


3) Scaling of money ways (No. 1 by priority)

3. 1 Ledger as a standalone service

ACID-DB with double entry (debit/credit), immutable transactions, WORM audit log.

purse p95 <150ms, "lost/duplicated settlements" = 0.

3. 2 Cache helpers, but not true

Redis for limits, balance projections, locks on short sections; the wallet remains a source of truth.

Protection against cache stampede (TTL + jitter, single-flight).

3. 3 Horizontal scaling

Sharding along the player_id/brand_id/region, hot shards - into separate nodes.

Read-replicas for projections/back office; OLTP ↔ OLAP are separated.


4) PSP payments and orchestration on growth

Routing: by BIN/geo/scoring/value; dynamic channel reassessment.

Cascading: failure PSP1 → PSP2 without basket loss (idempotent tokens).

3-DS/AVS/velocity rules at the entrance; anti-fraud with graph links of cards/devices.

Reconciliations: auto-matching of PSP and ledger registers daily; discrepancy alerts.


5) Game Gateway and load "explosions"

A single gateway to providers (token-handshake, health check, degradation "no new sessions").

Back-pressure and queues for a settlement so that provider peaks do not put a wallet.

Rate-limit to the player/table/provider level; protection against "in-game tricks."


6) Data and analytics without production strangulation

Outbox/CDC → stream to DWH, SLA display case delivery ≤ 5 min.

Проекции KPI (FTD, NGR, ARPPU, Retention, LTV, Wager Progress, Risk flags) — в OLAP.

RLS/PII masking in storage; PII is held regionally (data residency).


7) Multi-region / Multi-brand

7. 1 Geographical stability

Asset-asset/asset-liability by region, RPO ≤ 5 min, RTO ≤ 30 min.

Geo-sharding PII/money (EU/UK/BR/...); Cross-region requests to PII are prohibited.

7. 2 Multibrand

General integrations (Game Gateway, Bonus, Affiliates) + isolated Ledger/Cashier/PII per license/region.

Mandatory keys' tenant _ id/brand _ id/license 'on the event bus.


8) Observability, reliability, chaos engineering

Metrics: p95/p99 latency per service, error rate, saturation, business metrics (bets/min, settle lag, deposit success).

Tracing: a single 'trace _ id' through edge → domains → bus → consumers.

Alerting by SLO: SLO-budget errors and managed degradation (bonus freezing, stop-new-sessions).

Chaos practices: regular PSP/provider/network files, checking cascades and sagas.


9) RG/AML/KYC scale

Synchronous stop signals at the rate (deposit/loss/time limits, self-exclusion).

Behavioral signal flows (long sessions, rate escalation), proactive notifications.

AML: sanclists/PEP, source of funds, SAR/STR - automated pipelines.


10) Security "default"

Zero-trust: mTLS, short-lived tokens, RBAC/ABAC, least rights principle.

Secrets - Vault/HSM; KMS encryption at-rest, PAN tokenization (PCI DSS).

WAF/bot protection, device-fingerprinting, DLP; immutable audit (WORM).


11) FinOps for splurge-free scalability

Autoscale by business metrics (bets/min, settle lag), not just CPU.

Spot/interruptible instances - for asynchronous consumers and ETL.

Quota limits, budget alerts; Tag service and brand costs

Profiling queries/indexes; TTL policies for logs/metrics.


12) Evolution roadmap (if starting from a monolith)

1. Enter the event bus and a single dictionary ('bet. placed`, `bet. settled`, `wallet. debit/credit`, `deposit. succeeded`).

2. Move Ledger to a separate service/database with outbox and idempotency.

3. Separate Cashier (PSP orchestration, cascades, reconciliations).

4. Put Game Gateway and degradation "no new sessions."

5. Convert Bonus/RG to event subscription; prohibit manual edits.

6. Post OLTP/OLAP and set up CDC streams in DWH.

7. Enable observability (SLO-dashboards, tracing) and chaos exercises.

8. Prepare multi-region (data/keys/measures/PII) - according to geo priorities.


13) SLO minimum for mature platform

Uptime of the kernel (Wallet/Cashier/Game Gateway) ≥ 99.95%.

p95 Ledger <150 ms; Cashier authorization <3 s; deposit success ≥ 85% in target geo.

"Lost/Duplicated Settlements" = 0.

Delivery of events to BI ≤ 5 min.

MTTR of core incidents <30 min.


14) Scalability Architect Checklist

  • Domains are separated; money is a separate Ledger with outbox/CDC.
  • Commands are idempotent; deduplication keys are everywhere.
  • Game Gateway with back-pressure and degradation mode.
  • Cashier: PSP cascades, retrays, reconciliations, fault telemetry.
  • CQRS/projections; OLTP and OLAP are physically separate.
  • Event bus with Schema Registry; contract versioning.
  • RG/AML - synchronous brake lights; logs and reports are automated.
  • Observability: metrics/trails/logs with 'trace _ id' and brand/tenant tags.
  • DR plan: asset/liability, RPO ≤ 5 min, RTO ≤ 30 min; regular exercises.
  • Security: mTLS, Vault/HSM, PCI/GDPR, WAF/bot protection, WORM audit.
  • FinOps: autoscale by business metrics, budget alerts, cost tags.

15) Anti-patterns (red flags)

A single database "for everything," BI hits battle tables.

Manual edits of balances/bonuses in the database.

Publishing transaction bypass events (no outbox).

Lack of degradation: "either everything, or falling."

Payment failures without cascades and telemetry.

No idempotency; retrays create doublings of settlements.

Absence of PII geo-isolation and merchant keys.

Zero tracing: Investigations last for hours.


The scalability of the casino platform is not "more servers," but the correct boundaries and event operating model: an isolated and fast money loop, a stable payment layer, a gateway to games with controlled degradation, OLTP/OLAP separation, observability and SRE/FinOps discipline. On such a foundation, the platform will calmly live the peaks of tournaments, new geo and dozens of brands - without risk to players' money and reputation.

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