How other players' behaviour affects us
The gaming environment is not just you and the interface. These are also other people: real and "virtual" players, winner's feeds, chats, ratings, streams. Their behavior shapes the context in which we make decisions - and often that context pushes more frequent and risky bets. Below - how exactly it works and how to protect yourself.
1) Basic social mechanics that move solutions
Social proof. "If many people do X, then it's right" → increase the frequency of bets/enter the new game "like everyone else."
Herd effect (bandwagon). Seeing a "popular slot/moment," we connect without our own assessment of chances.
FOMO and deficits. "Only today," "the flash tournament is about to end" - the fear of missing out replaces the calculation.
Anchoring by betting others. The large beta in the tape raises our "normal" bet size.
Norms of behavior. "This is customary in our chat/VIP group" → the willingness to adhere to our rules decreases.
Identity and affiliation. "We are high rollers/bonus hunters" → decisions are made in favor of the image, not mathematics.
Reciprocity and micro-gifts. Badges, comp points, "plus to status" after activity - pulls to "thank" the system with time and bets.
2) Where the interface increases social pressure
Winner ribbons. "Ilya won 1,200" every 10 seconds - creates the illusion of frequent drifts.
Global/local chats. Memes "the strip went," "the rate is higher!" -Normalize escalation.
Rankings and leaderboards. The position "slightly below the prize" makes you "squeeze."
Streams and push notifications. "The streamer raised in this slot" - there is a desire to repeat.
Seasonal and group events. Team tasks/events with timers speed up decisions "for the company."
Presets of "popular bets." Close "+" buttons next to "start" push someone else's beta size to copy.
3) Why it works (briefly about the brain)
Energy saving. It is cheaper to follow the group than to count it yourself.
Dopamine from belonging. Social approval and "being in the subject" are rewarded emotionally.
Selective availability. Bright other people's winnings are remembered more easily than other people's (and their) long minuses.
Shifting responsibility. "So did everyone" reduces internal control and risk vigilance.
4) When social cues are useful and when they are harmful
Useful: discussion of the rules of responsible play, reminders of the timer, the cultural norm of "pause," collective challenges to discipline.
Harmful: calls to raise the rate "while it's hot," the race for the leaderboard, the stories "doubled in 5 minutes," the pressure to "fit" into the event.
5) Samotest: Do others' behavior affect me? (Yeah, no)
1. I up the ante when I see someone else's skid/chat advice.
2. I play longer than the plan due to the race in the ranking/event.
3. "Moving" to a slot praised by streamers or "popular now."
4. I rewrite the rules in session for the sake of a "team goal."
5. More often I think about status/badges than Net/hour.
2 + "yes" - social triggers are already shifting your decisions.
6) Anti-skew: how to regain personal control
6. 1. Pre-decision (before session)
BR_mesyatsa ≤ 2% of free income; session _ limit = 5-10% BR.
Stop-loss = 1 × limit; Take-profit = 1–2×.
Timer 30-60 minutes. Rate/deposit decisions are made only out of session.
6. 2. "Quiet" social regime
Hide/minimize the winners' feed, disable "who won" pop-ups.
Chats/streams - after the session, not during.
No leaderboards in session (hide/leave event).
6. 3. "Blind" protocol
Record 10-15 steps in advance: bet size and number of rounds. Inside the session, do not change either on advice or "because everyone has come in."
6. 4. If-Then scripts
If the chat/stream advises to increase the rate, then I pause for 2 minutes and do not change the beta size.
If in the rating "almost reached," then I finish by timer; the next attempt is for a separate session.
If the hand reaches for the "popular bet," then the session ends.
6. 5. Financial isolation
A separate game wallet, without instant replenishment from the main one.
"Double envelope": part of the bankroll is "locked" and not available in the current session.
7) Mini metrics that bring reality back
Net/hour = (end − start )/duration.
% "net wins" = the proportion of rounds where the payout ≥ the bet (LDW do not count).
Rounds/min - indicator of impulsivity (social pressure accelerates the pace).
Stop violations (yes/no) - timer, stop-loss, take-profit.
If Net/hour falls, and social signals "charge" is not a strategy, but a group effect.
8) Useful wording (replace self-deception)
"Everyone raises - and I" → "My bets are according to my rules, not by chat."- "There is a little bit left in the table →" "The rating award does not change expectation."
- "The streamer raised - the slot is hot →" "Someone else's outcome does not affect my RNG."
- "We need to support the team" → "My wallet is not a team budget."
9) Experiments for a week
Solo sessions. 7 days - a game without chats/streams/tapes; Fix Net/hour and stress. Compare with the "social" week.
Anonymous interface. Hide ratings/winning tickers; check the% of "pure victories" and the number of foot violations.
Two protocols. 1) "as advised"; 2) "blind." Compare overspending and satisfaction.
10) If already "taken away" for the group
1. Stop immediately and time-out 72 hours.
2. Do you want to record the chat trigger? tape? rating? stream?
3. For a month - prohibition of rate increases within the session; chats/streams only after the game.
4. Tighten the limits by 25-50% and return the "50-80% withdrawal" with a large plus.
5. Report to the "responsibility partner" in two lines: Net/hour and one reinforced rule.
The behavior of others is a powerful amplifier of our impulses. Feeds, chats, ratings and streams create a sense of the "right moment," replacing personal rules with group signals. Protection is simple: quieter, slower, without social noise and over the protocol. Keep the focus on your metrics - and decisions will be yours again, not collective.