How to plan a budget for a month to play
The monthly budget for the game is not a "lucky amount," but a pre-calculated limit of free money, divided into weeks and sessions, with technical insurance against impulses. Below is an understandable constructor: an "availability" formula, a replenishment calendar, setting limits for the operator and the bank, tables and checklists.
1) We consider "free money" (budget base)
Designations:- I - net income/month; E - mandatory spending; S - savings/goals (cushion, contributions, investments).
Discretionary balance: 'D = I − E − S'
Monthly game limit (MGL): 'MGL = D × α', where α = 5-10% (and with debt/instability/stress - 0% before stabilization).
2) From MGL - into weeks and sessions
Weekly limit (WGL) = 'MGL/4'.
Period bankroll (BK) = 'WGL' (if you plan by the week) or 'MGL' (if by the month).
Session budget (SB) = 10-20% of current BK.
Stop loss (SL) = SB; stop wines (SW) = 30-50% SB.
The breakdown reduces the risk of "burning" MGL in the early days and gives a predictable pace.
3) Rate as% of the bank (not "by feeling")
Link the bid to the current BK and game volatility:- Low volatility: 1.0-2.0% BK
- Mean: 0.5-1.0% BK
- High: 0.2-0.5% BK
Recalculate the rate at ± 10% change in BK. Dogon is prohibited.
4) Calendar of the month: when to replenish and when to withdraw
The principle of "small portions": break MGL into 4 equal weekly portions and replenish the account once a week on the same day (for example, on Mondays).
Withdrawal plan: when reaching SW - withdraw 30-50% of profit on the same day.
Calendar (example):- Mon 1: replenishment 'WGL'; Fri 1: Revision of the week, possible conclusion.
- Mon 2/3/4: replenishment 'WGL'; Fri 2/3/4: revision, withdrawal/stop.
- Last day of the month: Debrief, set 'MGL' for next month.
5) Technical "insurance" at the operator and in the bank (10 minutes)
In the casino cabinet: include deposit limits (day/week/month) = your 'WGL/MGL', loss limit, Reality Check and timeouts/self exclusion.
Set the delay to increase the limits (24-168 hours); decline - enters immediately.
At the bank: use a virtual card with a limit = 'WGL', turn on category blocks (gambling MCC), turn off auto-save cards.
At the operator, turn on the "output lock" (prohibition on canceling payout), if available.
6) "Price of an hour": check if you fit in SB
Expected flow rate estimate:- EL ≈ (spin) × (bet) × (1 − RTP)
Example: 50 min × 8 spins/min = 400 spins; rate 2 cu; RTP 96% →
EL ≈ 400 × 2 × 0.04 = 32 units
If EL> SB - shorten the bet/session length or choose a softer game.
7) Budget profile table (choose your own)
8) Numerical examples
Example A (I = 2000; E=1450; S=250)
'D = 300 '→ at α = 10% → MGL = 30 → WGL = 75
BK (week) = 7.5 → SB = 1.0 (≈13%) → SL = 1.0; SW=0,3–0,5
Rate (mid-vol) 0.6-0.8% BK ≈ 0.05-0.06 per spin.
Example B (I = 3500; E=2200; S=500)
'D = 800 '→ at α = 7.5% → MGL = 60 → WGL = 15
BK=15 → SB=2–3 → SL=2–3; SW=0,6–1,5
Rate (high-vol) 0.2-0.4% BK = 0.03-0.06.
9) Month control table (minimum fields)
10) Adjustment rules during the month
Minus week → next week at Sprints and a − rate of 20%.
Two "yellow" emo weeks in a row (level ≥3/5) → a rate cut − 20% and 1 off-day.
Violated SL/SW at least once → time out 24 hours, a week only "Sprints."
A sharp increase in income/spending → recalculate 'D' and 'MGL' from the 1st of next month (not on the fly).
11) "If-then" scenarios (keep handy)
If you want to "close the week at zero" → stop until Monday, without unscheduled replenishment.
If the hand reaches to "raise the rate once" at → end of the session, tomorrow the rate − 20%.
If SL or SW is reached → immediately output (partial output at plus).
If the bonus adjusts the deadline → the game without a bonus; losing a bonus is better than dogging and breaking the rules.
If two bodily stress markers (pulse/sweat/rush) → a pause of 5-10 minutes.
12) Frequent errors - and quick fixes
Burn MGL in the first week. → Weekly refills, calendar and "small portions" only.
Raise limits in the midst of the month. → Increase - only with a delay of 24-168 hours.
Play for credit money. → MGL = 0 to pay off debts.
Ignore the "price of the hour." → Count EL; if EL> SB - reduce rate/time.
Night sessions/alcohol. → Play only day/evening; at night - stop.
13) 30-day implementation plan
Week 1.
Count'D ', set' MGL/WGL ', include limits at the operator/bank.
Start with "Standard" 45-50 + 10, the rate on the volatility matrix.
Week 2.
Switch to "small portions" of calendar refills.
Enter the test-output rule (partial output at plus).
Week 3.
Evaluate the metrics: compliance with SL/SW, emo level, absence of "one-time increases."
With impulses - a rate − 20%, a week on "Sprints."
Week 4.
Total of the month: fill in the control table, adjust 'MGL' for the next month (only from 'D', not from 'I want').
KPI of the month: ≥90% compliance with SL/SW; 0 dogon; mean emo score ≤ 3/5; there are no night marathons.
14) Before-after checklists
Before (1st of the month)
- Calculated I, E, S, D; MGL installed, split into WGL.
- Operator/bank limits set up; "output lock" is on.
- A replenishment/output calendar has been created.
During (each week)
- Replenishment is calendar only.
- Sprint/Standard sessions, pauses met.
- Any SL/SW - output; "dogon" is prohibited.
After (end of week/month)
- Control table is full; conclusion on profit made.
- Decisions are made for the next week/month (rate, mode, limits).
15) Card on screen (copy)
SB: ____ SL = SB SW = 30–50% SB
Rate: __% BK (no catch)
Calendar: replenishment by Mon; revision/output as per pt
Rules: EL ≤ SB Limits increase - only with delay Night sessions no
Responsibly and by law
Play only with free money and follow the laws of your jurisdiction and the rules of the operator (KYC/AML, max bet, contribution of games). Signs of loss of control (debts, secret deposits, "dogon") - a reason to turn on the timeout 24-72 hours and turn to specialized specialists/support lines.
The monthly budget is a formula + calendar + discipline: they counted 'D' → asked 'MGL/WGL' → divided into sessions ('SB/SL/SW') → included technical "insurances" → live on the replenishment and conclusion calendar. This order keeps emotions and expenses within, and the game in the status of a safe, predictable hobby.