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How the loss and time limit works

Shortly

The loss limit protects money, and the time limit protects attention and quality of solutions. In a pair, they prevent "dogon," emotional mistakes and "stretched" sessions. The rule is simple: any limit worked - stop without bargaining.


1) What is the loss limit

This is the pre-set maximum amount you are willing to lose per session/day/week. As soon as the actual minus has reached the threshold, the session ends automatically.

Why do you need:
  • Cuts the loss and interrupts the "catch."
  • Saves the monthly budget.
  • Removes self-deception of the form "a little more - and I will fight back."
How to choose numbers:
  • Per session: 20-33% of the weekly entertainment limit.
  • Per day: 40-60% of the weekly limit (if there is more than one session).
  • For the week: = total weekly entertainment budget.

2) What is the time limit

This is the maximum duration of one session (and/or total time per day). After the timer expires, hitchhiking and pause.

Why do you need:
  • Prevents cognitive fatigue and impulsive decisions.
  • Returns a "cold head."
  • Holds back "another 5 minutes" and time dilution.
How to choose numbers:
  • Session: 30-60 minutes + micropause 3-5 minutes every 25-30 minutes.
  • Day: no more than 1-2 sessions with an interval of 2-4 hours.
  • After an emotional/minus session: pause 24 hours.

3) How they work together (double stop rule)

1. Include both limits.

2. Any (in terms of losses or time) → immediately stop.

3. The next game is only in the next scheduled slot (not "by mood").

So one limit insures another: if the loss is small, but you are tired, time will stop you; if there is still time, but the minus has reached the threshold, losses will stop you.


4) Sample settings (substitute your numbers)

Rare sessions (1-2 times/week):
  • Weekly budget = 100 CU → Loss limit/session = 25 CU → Time = 45 min → Pause every 25-30 min → After stop - do not play for 24 hours.
Frequent short (up to 6 times/week):
  • Weekly budget = 150 CU → Loss limit/session = 20-25 CU → 2 sessions/day of 25-30 minutes, between them 3 hours → Daily time limit = 60 minutes in total.
Return after pause/red zone:
  • Weekly budget = 50 cu. → Losses/session ≤ 15% of the week (≤7 -8 cu.) → 1 session/day of 25 minutes → Mandatory pause 24 hours between days.

5) Step-by-step setup in the product (3 minutes)

Step 1. Loss limit

Include session and day/week limits.

Prohibit changes on an active day; increase - only after "cooling" for 24-168 hours.

Step 2. Time limit

Set the session duration and maximum day time.

Activate reality-check (reminders) every 20-60 minutes.

Turn on auto-tails and turn off auto-backs/fast markets.

Step 3. Hitchhiking and wallet

The auto → block limit has been triggered until the next period.

Replenish only the "entertainment wallet" with a daily limit.


6) Protocol "STOP-30/25"

30/25: every 25-30 minutes - a pause of 3-5 minutes.

Stop for losses: reached the threshold - close the session, write down the result.

Stop by time: the timer rang - close the session, record the result.

Next game: only in the appointed "window," not earlier than 2-4 hours (or 24 hours with minus/emotions> 5/10).


7) How to know limits are low or high

Too often you rest in time, but not in loss: increase the pauses and reduce the pace (or slightly reduce the duration).

Often you reach losses long before the timer: reduce the base rate/pace; the loss limit may be too small for your "bet grid."

You never run into any limit: check if you play at all within the scheduled sessions; review the targets (sometimes the numbers are too "symbolic").

💡 Revision - only once every 1-3 months and only in a "cold head." Increase - after "cooling."

8) Checklist before start

Before the session:
  • Loss limit per session: ___
  • Session time limit: ___ minutes
  • Reality-check timer every ___ minutes
  • Pauses: 3-5 minutes every 25-30 minutes
  • I only play with my entertainment wallet
Pro tempore:
  • Don't change limits on the fly
  • At actuation of any limit - stop without bargaining
  • Emotions ≤5/10, otherwise - a pause of 24 hours
After:
  • Total +/- ___, emotions ___/10
  • Next slot in ___ hours (or tomorrow)

9) Frequent errors and counterexamples

Error: "I will increase the limit, today it goes."

Counter-reception: delay in raising 24-168 hours, prohibition of edits on an active day.

Error: "The timer is distracting, I will turn it off."

Counter-accept: set reminders less often (60 minutes), but do not disable; pauses are mandatory.

Error: "Stop in time? Then I'll finish off a couple of bets quickly."

Counter-reception: stop = immediate closure. Any "finishing" cancels the meaning of the limit.

Error: "The loss limit is the goal, you need to "finish" it."

Counter-acceptance: the limit is the ceiling, not the plan. Stopping earlier is a success.


10) For operators/developers (by design)

Loss and time limits - on the first screen, 2-3 clicks before setting.

Double hitchhiking: any limit worked - soft blocking until the next period.

Re ality-check and auto-pause by timer/events (pace acceleration, series of deposits).

Delay in raising limits and prohibition of changes on the day of the session.

Player reports: screen time, expenses, weekly/monthly dynamics.

Pooch ethics: silence at active limits/timeouts.


The loss limit protects the wallet, the time limit protects the head. Together they create a "double lock" from impulsive decisions and protracted sessions. Set both up, include hitchhiking and pauses - and the game stays in the pleasure zone rather than the tedious risk.

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